Pages: [1] |
1. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
remove all new player tutorials from the game, replace with clippy.
- by Chucky Mcnutt - at 2013.08.28 19:15:00
|
2. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Vyktor Abyss wrote: Every time you log in the wallet is credited 1 million ISK. This is the only way to make ISK.
- by Chucky Mcnutt - at 2013.08.28 15:36:00
|
3. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
redo all new art work in ascii.
- by Chucky Mcnutt - at 2013.08.28 14:12:00
|
4. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Energy to Mass module for triage carriers. Completely drains capacitor for five minutes, but fires enough mass into a wormhole to close it no matter how big it is or what has passed through it.
- by Chucky Mcnutt - at 2013.08.28 13:50:00
|
5. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Quick time events for locking targets, firing guns, launching probes, and onlining all other active modules.
- by Chucky Mcnutt - at 2013.08.28 13:47:00
|
6. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Sweatshop pos mod, which handles starting up new production runs, but occasionally needs to be refueled with a new "children" item
- by Chucky Mcnutt - at 2013.08.28 13:27:00
|
7. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
drone control range extender drones
- by Chucky Mcnutt - at 2013.08.28 13:23:00
|
8. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
new weapon type: audio scrambler, which plays the trololo song at max volume in any player's teamspeak/mumble/whatever
- by Chucky Mcnutt - at 2013.08.28 13:23:00
|
9. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
autolock and -10 standings toward any pilot on grid wearing a monocole
- by Chucky Mcnutt - at 2013.08.28 13:23:00
|
10. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
All combat damage resolved by forum vote
- by Chucky Mcnutt - at 2013.08.28 13:22:00
|
11. Are WH's broken? - in Wormholes [original thread]
was going to quote OP and respond one bit at a time, when I realized that everything I was going to respond with was the same. Your ideas are bad and you should feel bad. Vote for Ayeson for CSM
- by Chucky Mcnutt - at 2013.02.07 17:08:00
|
12. Statistics Wanted! C4 Site Payouts - in Wormholes [original thread]
Keith Planck wrote: Actually my graph IS based on data, the data I've picked up so far. No numbers are possible not to mention that he directly contradicts himself here.
- by Chucky Mcnutt - at 2012.08.08 14:28:00
|
13. Statistics Wanted! C4 Site Payouts - in Wormholes [original thread]
Keith Planck wrote: That being said, claiming you've seen "10 nanoribbons drop from 1 frigate wreck." and then claiming you've seen "0 nanoribbons drop from an entire site." doesn't really support the "It isn't random as ****" hypothesis you ...
- by Chucky Mcnutt - at 2012.08.08 13:23:00
|
14. Statistics Wanted! C4 Site Payouts - in Wormholes [original thread]
Ayeson wrote: Chucky Mcnutt wrote: yes. Since we know that the number of ships per site is static, and those ships are capable of either dropping or not dropping MNRs, we can postulate that the number of MNRs per site can range from (0 MNRs)...
- by Chucky Mcnutt - at 2012.08.07 19:18:00
|
15. Statistics Wanted! C4 Site Payouts - in Wormholes [original thread]
yes. Since we know that the number of ships per site is static, and those ships are capable of either dropping or not dropping MNRs, we can postulate that the number of MNRs per site can range from (0 MNRs) * (number of ships) = 0 to (max possible...
- by Chucky Mcnutt - at 2012.08.07 17:49:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |